AI Insights · Timothy · April 2023
Top 5 Platformer Games on iOS in Oceania - Q1 2023
In Q1 2023, the top 5 platformer games on iOS in Oceania showed varied performance in weekly downloads, revenue, and active users, with notable trends across different metrics.
In Q1 2023, the top 5 platformer games on iOS in Oceania demonstrated interesting trends across weekly downloads, revenue, and active users. Here’s a closer look at their performance:
Subway Surfers from Sybo Games ApS had a stable presence with weekly revenue peaking at about $3.4K in the first week of January, before gradually decreasing to around $1.5K by early March. Weekly downloads saw a significant drop from approximately 20.2K in late December to around 9.1K in early March, stabilizing at roughly 9.7K by the end of the quarter. Active users started at 478.5K and ended the quarter at around 315.2K, showing a general decline.
Snake Run Race・3D Running Game by Freeplay LLC saw modest revenue, starting from $46 in late January and peaking at $56 in mid-March. Downloads fluctuated, starting at 22.7K in early January and settling at around 4.7K by the end of March. Active users began at 20.2K in early January and ended at 9.1K, showing a downward trend.
Going Balls from Supersonic Studios LTD experienced a peak in weekly revenue at $512 in early February and ended the quarter at $336. Downloads saw a significant rise from approximately 4.2K in early February to 12.7K by early March. Active users maintained a steady range between 40K and 55K throughout the quarter, peaking at 55K in early March.
Crowd Evolution! by Rollic Games showed a declining trend in revenue, starting at $685 in early January and decreasing to $114 by the end of March. Downloads dropped from 15.2K in early January to approximately 2.5K by the end of March. Active users remained relatively stable, starting at 41.8K in late December and ending at 30.9K in late March.
Tall Man Run by Supersonic Studios LTD had a consistent weekly revenue, peaking at $120 in early January and ending the quarter at $54. Downloads varied, starting at 11.9K in late December and decreasing to around 4.6K by late March. Active users also showed a downward trend, beginning at 36.3K in early January and ending at 19.7K by the end of March.
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